3D Animation: Self Critique

When I first began animating using Maya, I was very worried on account of the fact that I had never worked with 3D animation. I had a lot of trouble animating with Maya at the beginning of the semester. As you can see from the walking animation, I had a hard time understanding the squash and stretch principles of motion on top of many other issues. Now at the end of the semester, I still find that I am struggling with certain aspects of motion, such as ease in and ease out. I do, however, believe that I have improved over the course of the last semester. I will continue animating in my spare time and hope that I only improve from where I am now.

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